DOD_BATTLE FOR BASTOGNE****************** ...................CAMPAIGN :BATTLE FOR BASTOGNE ............................ ON DECEMBER 16th 1944 THE GERMANS LAUNCHED AN OFFENSIVE AGAINST THE ALLIED FRONT IN THE WEST.THE SECTOR WAS THE HILLY AND WOODED ARDENNES, NOW IN THE CENTRE OF THE ALLIED FRONT. ALLIES:You must hold on to BASTOGNE at all cost, if you fail to hold it you will have to reclaim it. Once the defence is in place you will have to counter attack and push the Germans back past CLERVAUX.AXIS:This is Germany's chance to go back on the offensive, you must clear BASTOGNE of the allies and drive hard on to DINANT. If you lose ground in Bastogne you will have to fall back to CLERVAUX.************************************************************************************ # INFO # The flags in dod_BFB are all capture areas, all flags take 5 seconds to capture . If the axis capture the hilltop they will respawn at the bottom of the hill, if the allies capture the bottom of the hill the allies will spawn at the top of the hill.THANKS*********************************************************** -to [95th]BABOO for putting up with all my hassles and errors (like crashing the 95th server he he). -to [95th]Dman for taking the time to run a test sever for me and help me find the bad textures in the map. -to my WONDERFUL AND BEAUTIFUL (patient) WIFE for letting me sit in front of my stupid computer for days on end. -to [95th]THUNDER for running all the tests with me and never complaining once! -to all the texture artists for their work in the community.Kamikazi and Mikezilla for the textures -to [95th]Devil DOG for hosting a download link and running tests with me. -to XENO for giving me help with the entities. -to ALL THE GUYS IN THE 95th RIFLES FOR PLAY TESTING AND SUPPORTING MY PROJECT. -AND THANKS TO THE DOD TEAM FOR MAKING THIS GREAT GAME!!! ........this is only the begining....============================================
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